LordGriffon
About
- Username
- LordGriffon
- Joined
- Visits
- 61
- Last Active
- Roles
- No Roles
Comments
-
puter wrote: » Mahvash wrote: » And also one of the more painful facts which seems nobody want to address... Groups and Zergs are killing the game Nobody wants groups, nobody want Zergs... beside the 0.01% of perverts that have fun in slaying…
-
Roks wrote: » I dont see how that having rank caps for a launch would penalize the long term players. It would in fact be a bonus. Because what would you rather fight the same old guys and a low pop, OR have a high number of players. The only way …
-
DaRedANT wrote: » LordGriffon wrote: » DaRedANT wrote: » Sept 22nd beta testing. Should be fun. Hey DaRedANT! Don’t expect Broadsword to be starting Sept 22, only to find out the hard way, that the beta may not happen til weeks later. …
-
DaRedANT wrote: » Sept 22nd beta testing. Should be fun. Hey DaRedANT! Unfortunately you got that information from someone (puter) who has had a history of putting out his own personally misguided erroneous opinionated conjectures, more spe…
-
Roks wrote: » I think one of the most beneficial concepts that could be applied to a new server is putting a realm rank cap on and slowly unlocking as the months progress. Because the first month you will see a mad rush to 50 and then a mad rush t…
-
puter wrote: » @LordGriffon I'll address your questions as concisely as possible. 1. What numbers are you looking at that make you think that Live DAOC can NOT support more than 1 server/server type? - I never suggested Live couldn't run mo…
-
puter wrote: » The margin of profit will be small for DAoC. It's nowhere near as popular as WoW. Even FFXI has a larger subscriber base than DAoC and they were released within a year of each other. You speak of multiple shards that host thousands …
-
goguen wrote: » Dreadone wrote: » The bird server is killing its pop off with stupid changes. Time for the official server. time is on our side. all the social media posts have people asking for a classic ruleset live server. all they need to…
-
Mahvash wrote: » The game in the actual state is dead, like many already said. Not fully buffed... no need to get out... Not in a nearly perfect temp.... no need to get out... Not RR11 up..... no need to get out.... Not cheating.... no ne…
-
puter wrote: » Ermmuss wrote: » Well if they want to care bear it, then It wont hold much population for longer then a year. Too many games that have care bear leveling i.e. the current version of the game. Make level 50 truly mean something …
-
Kroko wrote: » Who wants to spend months with hitting mobs. Pull, pbae, pull, pbae, pull pbae.... wow, thats fascinating. The game is about RvR, not about hitting mobs. Btw they dont really call it a classic server. They call it an alternate …
-
We all know what happens when a company has a monopoly... we have to like it or leave it. But when another company is doing something similar, it generates competition, which forces both companies to have to constantly re-evaluate their business pla…
-
@backbone - Indeed. Can't wait to see how that turns out. #DAOCClassic+SI
-
Classic + SI, NO to ToA or anything else after. For those who were not around in the 2004-2007 time frame, It was shown TWICE how ToA was responsible for killing Subscriptions. The first one being started 3 months after ToA was introduced ( this …
-
secky wrote: » we don't need a new server. we barely have enough ppl to run one server. Thinking that people will return and pay for a new server is wishful thinking. Please take this with a grain of salt, as I am not attempting to be aggressiv…
-
Graphic requirements is probably not the issue here for that lag to happen. It's going to be a combination of a couple things. What is NOT causing it is the capabilities of the clients connecting. What contributes to it is, hosting limitations…
-
Hawkwynd wrote: » John_Broadsword wrote: » As stated, we'd like to have this Hot Fix come out towards the end of this coming week (or early the following week) to address some of the recent concerns around class and realm balance. We are curr…
-
RIP your post. Discussion of freeshards, in any capacity, tends to lead to ban hammers.[/quote] Although I appreciate your concern, and it very well may be genuine, I don't think I will get hit with a ban hammer for this reason: Under Code of Co…
-
Keltorius wrote: » But can they afford buying a new hamster to run the new server? lol To this very day I believe folks first left because of TOA and the extra abilities and gear they didn’t have the time to devote to it. Then more expansions …
-
Shoke wrote: » @LordGriffon Why duplicate what already exists? Where on Retail DAoC does your alleged duplication exists? Cause it aint here and hasn't been here for near 13 years... try harder next time?
-
Papakoko wrote: » So I have played on and off since launch. I came back 4 days since leaving when Lamorak closed. I notice the UI has not changed much . We still have 3 visible hot-bars and what seems like 3 X the amount of abilities then when …
-
The problem here is, that most of the classic+SI community was run off in 2007 with the forced merge into ywain (TOA at the time). You see, WE were not given a choice. we WERE forced to decide to either keep paying to play something we did NOT want …
-
47el wrote: » when they clustered ector and thus allowed "realm hopping" things went downhill fast. i cant remember why they clustered the 3 classic servers----maybe population.... I don't recall seeing any official comment about population b…
-
Esel wrote: » Mahvash wrote: » Badgor wrote: » Keltorius wrote: » I’d like a Classic/SI server again but with better leveling than the old days. No one wants to take months to hit 50 again. Make some changes to crafting so items would have …
-
DaRedANT wrote: » Mahvash wrote: » Will never pay for the Live-BS. Mahv If you are posting here, you ARE currently paying for an account. That is not true. I am not paying anything and I can post just fine.
-
Mahvash wrote: » Xalara wrote: » @John_Broadsword @Carol_Broadsword I am a returning player checking out EC for the first time. I have played DAoC extensively from EU launch in 2002 up until the release of ToA [edited]. While of course a …