1.125D Pendragon Patch Notes
Patch 1.125D is now up on the Pendragon test server!
As previously stated, 1.125D is all about bug fixes! Thank you to everyone who has been submitting bugs and keeping tabs on our official bug tracker page!
Click the link below to check out the latest patch notes!
Important Note:
We highly suggest duplicating your game directory and using the duplicate copy as a Pendragon-only game directory *before* patching and testing on Pendragon.
Click here to visit the DAoC Herald!
As previously stated, 1.125D is all about bug fixes! Thank you to everyone who has been submitting bugs and keeping tabs on our official bug tracker page!
Click the link below to check out the latest patch notes!
Important Note:
We highly suggest duplicating your game directory and using the duplicate copy as a Pendragon-only game directory *before* patching and testing on Pendragon.
Click here to visit the DAoC Herald!
Post edited by Carol_Broadsword on
DAoC Community Lead
Broadsword Online Games
Broadsword Online Games
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- ghost keep quest is active
- bled, crau and beno are no longer ruined keeps
- i gained rp for beating down a tower door. (400 rp for green tower) (screen shot)
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i wasn't able to verify the correct working of the deatshpam, but why the 1.5 zones limit ? that was not how it used to work i believe.
Thats not a bugfix, thats a cheap and more than lazy workaround. A fix would be to check if threatlevel <0 then threatlevel = 0.
Da fly family - 4501 4502 4503 4504 4506 4508 4509
Da spider family - 441 442 443 444 445 447
Ywain 1 Mid - Carlingford Hib - Tullamore Alb - Dalton
https://divoxutils.com/user-characters
Game population is low very low why are we limiting information to cater to the 8mans is beyond me. I enjoy 8 and small but it’s RVR regardless of what the inner circle says.
GL
https://divoxutils.com/users/user_2ZTPHy8tjVF9LWMgujSZfCY9Mos/characters
-Destroying keep/tower doors always awards realm points like that.
-Deathspam is limited to 1.5 zone lengths, not 1.5 zones. In other words, players within about 96,000 in-game units from the point of the kill will see the deathspam. If someone is killed in the northern part of Mount Collory, their spam will be see in the southern part of Emain Macha, etc.
keeps were changed back to ruined as i was trying to take beno.
"The type of of dev communication of 30 mins a day updates mentioned here just isn't feasible." - Carol_Broadsword
"Our Studio. Our Rules." - http://www.mythicentertainment.com/
Siege tents and their rubble work very differently than Buggane's rubble because the mechanics of building a siege tent are tied to the realm that used the kit verse Buggane's where it's tied directly to the realm that destroyed the rubble. In testing there doesn't seem to be any issue with the siege tent rubble being destroyed with siege buffs active.