Revampe

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Revampe
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  • ToA was an amazing concept, and I dare say fairly ground-breaking, but the issue was there was simply too much to do, and it transformed the game away from the casuals. Examples [ Requiring a huge battlegroup to do an encounter with only 1 arti…
  • I'm in favour of a classic server, but would need to have several QOL upgrades versus the OLD grind of Pre TOA. I didn't mind the grind for level 50 (12 hour on-line waits for Fin's grps anyone) when the game was at its infancy, but with the futu…