tald

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tald
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  • Vrisslar wrote: » If all the effort the community have made, have ended up in 8 mans running away from each other and not wanting to fight each other i personaly doubt anything will be able to save 8 manning, i hope im wrong and that 8 mans will f…
  • There is a number of points brought up in this thread. a) Some of us expect Broadsword to dictate how we play there game and give us direction. - The reality is that things evolve, even before Broadsword took over things had already evolved in h…
  • Jak wrote: » Albs can compete, if you choose too. Well lets face it, zergs rarely attack a defended keep - props to them for doing so. Look forward to seeing Albion do it also when the numbers are in their favour.
  • Its good to see mids attacking a defended keep - hopefully the largest side contiunes to do this, rather than denying action to everyone. ibtr
  • Muylae wrote: » i have two characters that are just weeks away from rr 13, a reset and i'm out. that would be the worst thing that happened to me in 30 years of gaming. I agree, resets lose more than they gain. But i didn't see anyone menti…
  • RonELuvv wrote: » You cam tweak it however you want, but the fact is even if it was only a few 8 mans doing this that would be less people in frontiers. That doesn't help the server as a whole. are you suggesting we should remove /xp off so pp…
  • Armagedden wrote: » The skill gap is a big problem and it discourages people who aren't "masters/diamond" to participate in 8v8, which I can totally understand why that leads to 2 fgs banding together to kill others. It's a vicious cycle. But t…
  • Interesting, Realm vs Realm at it's finest. Had a similar thing happen a few weeks back with Albs logging on their Mids ready to ninja the relic as we took Ailnne. Those mids then ran it all the way Alb Relic Gate and dropped it for their friends…
  • i can't seem to select Hero, this poll seems a little flawed.
  • Trying to figure out who is the hunter and who is the prey.
  • If it takes the masters/diamond players out of the froniters and allows teh golds and silvers to flourish - this sounds like a win win for everyone. Splitting up the skill gap, increasing alot of peoples playtime - because they are having more f…
  • Whilst it was along time ago - I know Mogenment has been RR12 now for quite some time. Def a good bait post to get Huehehauhe to make some up to date scout videos of doing the same thing.
  • Grot wrote: » Yea, Smeg was running the BG and pushed the issue to far by taking both relics, Said he did it to make the Albs fight, but by the second relic take all it did was make them log. As you know Xy hates taking relics unless its one of ou…
  • kedelin wrote: » That would be awesome if there was a discord channel with a bot like @tald suggesting... then you can have anyone wanting to compete just sign in and a certain time the draft starts... then it would be easy to setup for all timezo…
  • Muylae wrote: » i know this question also is dependent on situation, Its also dependant on who is behind the character, some people can make any class seem OP - whilst others make OP classes look bad. Love to hear how you guys feel things li…
  • If there is anyone competent is creating and maintaining a discord bot for this let me know. There is possibly framework out there which would need to be tweaked. https://github.com/andrei-drexler/draftus
  • Staticc wrote: » Sorc and Necro do rupts, arms and 2 mercs can dish out the damage..... Merc's are far better at interupting with pet proc weapons and banelords than a Painworking Necro. Sure Necro's do have a few short ranged instas for rup…
  • Brut wrote: » Not a pure tank group tald it’s a hybrid group we will just have to agree to disagree. good luck with your 8 armsmen group.
  • Brut wrote: » tald can confirm are not designed to be tanks they are mainly interrupters. ummm no, i never said they are interupters - painworking necros are a hybrid tank just like a vamp/champ/mauler/valk/vw/thane etc. our definition of ta…
  • Muylae wrote: » what time of day are you running. if you play EU time count me in fixed.
  • Staticc wrote: » me. what exactly are you trying to achieve in here?
  • Natebruner wrote: » The warrior RR5 absorbs all types of dmg though and can absorb everything. The warrior RR5 is like a super long phase shift. The warrior can't kill or do anything during this - he is merely a "nearest enemy" target. Other…
  • Natebruner wrote: » Daelin wrote: » I'm in the process of making a merc atm but I have always wanted an armsman. I think I might level one tonight. Alb melee has always interested me. I have all tanks/light tanks on mid and hib - I guess it's…
  • Google it i found some satisfactory answers pretty quickly.
  • Daelin wrote: » The problem with Albs is that a majority play casters. If they played more tanks they could stand a chance. But as of now the Thanes will destroy Albion because the lack of tanks will not force the Thanes to move. The Thanes can…
  • Vanesyra wrote: » no you can't run any good debuff option in albion. - first thing to say about that is that you need one debuff and everyone has to be able to join on that single debuff to be competitive. debuffing two damage types is not compet…
  • Not sure if i need to browse the data, Zerging Warfare has the biggest effect on these statistics and in teh recent history also the position and popularity of the Solo Zones. EU/US has a huge Midgard BG, EU has a huge Hibernian BG, US has a hu…
  • @Sym shift + right click - makes it easy to move stacks back and forth between vault/pack the following is the materials you want for more siege creation on the move that you will ever need in a session and or possibly even in a week. Just ref…
  • i almost feel its been removed from its loot table, assuming this is correct - just a guess thou https://www.granks.com/daoc/items
  • Xyorman wrote: » No changes in siege are really going to mean anything at certain times of the day because the flow of people from one realm to another is what makes RvR dead ---- without affecting that, and making it profitable to defend, the res…
  • Budikah wrote: » I guess a better point is - how do you get people to actually engage and defend against these zergs? if there is sufficient defenders - they typically wont siege. so its a catch 22.
    in More RVR quests Comment by tald May 2018
  • beibhinn wrote: Hi, we explained this in a previous Grab Bag:
  • @LunaVey do you think a new player would have teh knowledge of all of this, thus making it a deciding factor of where they start? very diplomatic on teh rest, and i totally agree on some parts of it, but not all.
  • Muylae wrote: » (oh wait, reavers can do that !!!!). and do it again 15 seconds later. reavers can only bomb every 10 minutes, lets keep things in some what accurate!
  • LunaVey wrote: » So to the original post topic, I think realm balance is currently in need of balancing. Certain classes/class combos and class item/uses are a big factor in that. you mentioned realm balance, but you actually mean class balance…
  • Brut wrote: » vamp when released rather like a free purge this on top of free charge 5 is pretty good plus a dem vamp with single target mez and the range bolt power leak Reaver good interupts but no free charge 5 the only toon out of all 3 rea…
  • GlissZewks wrote: » This game is based on taking keeps, 2 to 3 groups is ideal for that. The hey day of long sieges is well forgotten with unlimited power to heal wall climbers, catapults and the abstinence of sieging anything that remotely loo…
  • sometimes when you are wrong, just accept it, admit it and walk away. this isn't even a debate or finger pointing. its merely current data set compared against historic data set and also represented in easy to read informative way.
  • I think (some) of you are mistaking players for characters. A player can have multiple characters on the same or other realms. These statistics are based on characters,
  • You are assuming that everyone in the zerg is completing these quests, where that is also an incorrect statement. I would say 30% of the zerg complete 1 or 2 quests over a 4-5 hour period. And that 30% are in the core zerg groups. Many of the smalle…
  • @Vanesyra it is an overview of the basics, if you wish to go into the mathematics and science - feel free to be a little more polite and just add the relevant information. If you choose to repair at 90% etc that is the persons choice for sure, my…
  • GlissZewks wrote: » Berserkus wrote: » Claw have to be on a Timer ! defentitly! And remove the pet! Do u realize that power has to be at like 30% to summon the pet? So all that time saving up for power do u think vamps can cast any other s…
  • GlissZewks wrote: » It is part of the topic! When crossrealmers switch over to the realm that is loosing and turn the tide and the realm This is called realm hopping, not crossrealming - and based on this thread/topic the complaint is people ju…
  • GlissZewks wrote: » Broadsword promotes this when Tald runs with his crossrealmers on twitch. Sure it's part of the game but it also gives false hope to new accounts and people returning to the game. Please stick to the topic, flaming, and inac…
  • Laddimyr wrote: » This could be a great idea, I'm just not sure of exactly what the reward could/should be. If it happened - It would be need to be coded that those which put in the most effort/time get the most reward and those that merely jum…
  • since the siegecraft patch, its actually more easier than ever before with sieging crafting capping out at around 200 rather than 1000. crafting a ram used to take several minutes and required full inventory space, todays ram takes about 4 second…