Dale_Perf
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- Dale_Perf
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Comments
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Tyrantanic wrote: » Creaper is right. They're simply good. They've put the time in and have mastery over gameplay hence my original statement. Every game has players like this. Xuu and crew just stand out because the population is horrendously low…
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Cripp wrote: » Mace80 wrote: » You don't see IRC doing what they do on their hibs while they are on their albs/mids. They are incredible players no doubt (best in the game)...they put in a TON of time. But I think it is apparent to all that …
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Koe wrote: » Dale_Perf wrote: » Also taking climb walls away from heavy tanks +53742560937. Light tanks should be the only ones climbing, they don't have the HP/Beefiness of a heavy to withstand too much dps inside a keep. No climb walls would t…
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Ssavii wrote: » -Don't punish Hib because Hero is the only game in town during that time frame with the exception of Anna a few days a week. It's 60 v maybe 20? Now Hib has a decent US Primetime BG. Kudos to those who stepped up. -Don't go making…
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If only there was some sort of counter.....
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The general public refuses to play a proper group setup, they just want to play the class they want to play. Ask them to swap, get attitude "PAY MY $15 /MO THEN YOU CAN TELL ME WHAT TO DO." Well, okay, go die then idgaf. Lack of people willing to le…
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xuu wrote: » Nerf heavies so they arent unkillable, hero zerg is unkillable. Sometimes my grp can take him 5 r11 caster with a 50% debuff. Entire grp focusing on him solo..... but even thats rare. That is so unbalanced. Theres no way normal play…
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Koe wrote: » On conversion to subs, I don't think she's going to convert to a real sub as she's absolutely a part time gamer. So many others like this, and BS is losing revenue and players not making the F2P model attractive whatsoever.
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The biggest problem on YWAIN is that when one realm is dominating RvR, it shuts down all other aspects of that realms ability to RvR. IE when hero zerg is rolling cutting all ports and taking keeps, any solo/duo/small mans now have to boat from reli…
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The fact that on a leveled keep, the outer towers can see the inner CK roof is one of the worst keep design flaws. One way to remove that is to stop keeps from leveling up aesthetically, only difficulty-wise.
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The biggest problem on YWAIN is that when one realm is dominating RvR, it shuts down all other aspects of that realms ability to RvR. IE when hero zerg is rolling cutting all ports and taking keeps, any solo/duo/small mans now have to boat from reli…
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The exit survey upon unsubscribing is super outdated, it asked me about DAoC Origins.
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Happened to me as well, everything would disappear 2-3 seconds 3-5 times a night.
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AlaskaMike wrote: » There's a couple main points I'd like to make. New servers don't last. They never do. Population starts out awesome, but real life happens and pop dwindles. That's not necessarily a bad thing, since the goal is to promote fr…
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Atscheron wrote: » why do some people think programming is like snapping with the fingers and all is nice and shiny :P ? If you read through this thread that is not the issue.
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Holy paper daoc.
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Carol_Broadsword wrote: » You're taking yesterday's Discord discussion wrong, Perf. That was an open discussion to gather feedback and thoughts not push for an answer to 1 question with just a yes or no. It was a discussion I pushed along to gathe…
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Carol_Broadsword wrote: » Between these forums, Facebook, Twitter, discord, and ingame, we communicate with players on literally a daily basis. The Herald and newsletter reaches more people with game and community updates. Just because we may not …
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Koe wrote: » Actually since even purge 5 is on a 5 minute timer, a halfway decent hib debuff group can basically keep a keep wall on lockdown, and then a keep roof on lockdown once they are inside. It makes taking keeps so much easier, and preve…
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F2P players are also likely to never sub at all, no matter how well EC is done or how well the game is doing. Once you open those gates, there will *always* be a market for BS to tap into. Making it so restrictive that nobody wants to hang out for f…
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Theyre trying to force F2P into subbing, which is a bad model. Most F2P games will try to keep their F2P players around with, well, good content. Even if theyre playing for free, you want them to spend $$ in mithril shop. Not force them to spend $$ …
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No bug fixes since November 22nd either to go along with no communication. 5 questions on the grab bag including one that was answered in a grab bag before with much better detail.
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$15 for wizard.
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EC driving players to other places. Wonder if we've realized BS does not have a monopoly on DAoC. I can think of a couple F2P models that just limit inventory/bank space. I'd restrict EC on vaults, housing, mount inventory. No stackable items. Ri…
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It's the same price that BS puts sup pots on the traveling merchants for, and falls in line with the $$ value of the mithril-bought-endless-conquest-usable sup pots "draught of conquest." Maybe an attempt to drive you towards player-crafted or cash …
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Finally a step in the right direction
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Less keeps/towers No RP reward for keeps/towers Change relic bonuses to guild only Add quest for 10k RPs, kill 10 players on EV, 10 in odins, 10 in hadrians, 10 in emain. All openfield
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Kat wrote: » I feel fine locking it down to a specific group. Stealth zergs killed solo/smallman...which hurts the entire circle of life in the game...till all that is left is zergs. I can completely blame that on stealth zergs. They camp the a…
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Carol_Broadsword wrote: » Yes but for the last few years it's been every 2nd Friday @Menos and we breaked for the holidays, it'll return soon Another missed opportunity today. This is only keeping players away.
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I mean hey, at least if realm timers blow up the game, we will get more people to roll second accounts, invest in those accounts and characters if they want to keep up their play style (and these players are the ones spending $$ in the mithril store…
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Vrisslar wrote: » Current population seem more focused on crying a river to Broadsword, instead of stepping up and actualy trying to change things, like trying to build a friendly relaxed BG with a decent rep and go slaughter a cow. Anyways tha…
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Sleepwell wrote: » Maybe BS decided in the end to put the timer in place for just that purpose... promote people paying for multiple additional accounts. It is a very interesting point, that we all can pretty much agree that BS constantly goes …
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My bad. However I don't believe realm timers are playing that big of a factor here. Removal of rp quests, no reason to be on the island unless you're doing OW 10, so everybody flocks to keep defenses in replace of RP quests more of a culprit.
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Creaper wrote: » I find it funny that one of the biggest supporters of realm timers is now complaining about what has happened since they were put in. This is the action you guys wanted. This is what happens when you let the majority decide major …
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Gavner wrote: » This is a tricky topic, with everyone having different opinion based on the narrow field they play in. There always been frustration towards something by the "losing" side, but losing sides in general also been varied depending …
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Yeah have no interest in feeding hibs a 30k rp bonus for defending a keep. Action is stale, there are 1-3g every night port stone camping, meaning no roaming action. PBAE has encouraged people to fight around chokepoints and keeps/towers, but only r…
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Kat wrote: » Again...PR is not a strength of BS. If they were all going on vacation over the holidays (which is perfectly ok, everyone deserves breaks) they shouldn't have dropped a patch that has such huge changes. Not unless they were staffed …
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Remember that time when @John_Broadsword told us all he didn't have to justify the changes he makes? Then deleted that forum post? Transparency is 100% the thing. Taking a two week vacation after making ground breaking changes to the game then going…
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Solicfear1 wrote: » [ I also think it would be nice if they could go back to the old traditions of letting the leaders do lotto at the end by giving out gear that drops from the bosses. This should never ever ever ever come back. Deterred me …
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Tyrantanic wrote: » I'm sure BS could implement this in the next decade =P Stay tuned for the 2030 end of decade grab bag
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[edited]
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BumblesZERG wrote: » I find it funny that the paying population hates the changes that BS has done and they have gone on for weeks running silent without even a mention of the game as it stands. Quality stuff. This has a much bigger effect than…
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And the current keep system promotes a lot of "kill people????" ATM Hero's BG and my BG are the only ones consistently attacking keeps. We could simply stop going after keeps and "kill people" openfield and do away with 90% of keep fights, since mos…
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Why not? We should only be attacking keeps to go after relics, which are a PvE encounter themselves.
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IMO change relics to a guild based system. Personally I would remove all keeps except for port chain keeps (ie bled/glen/fens/arv/beno/bold/ren/hurb/crau/nged/ail/scath), remove all RP rewards associated with keeps, and remove the porting restrictio…
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Tyrantanic wrote: » Fateboi is reaching Nate levels of trolling. I think I made it clear I found action, just not at pins. That said, the action still isn't as good as it was a year ago. That's a problem. Feels good to be unsubbed. Don't feel like…
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Why move him? Leave EV for the 8v8, and leave Beliathan in DF with the relics. Want a relic? gotta open DF. /shrug
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Badgor wrote: » How is it that the mid Zerg during prime time can whoop our Hib zerg in open combat and not take a relic? This question youre asking is baffling dude. YoU cAn BeAt Us OpEn FiElD wHy CaNt YoU kIlL uS iN oUr CaStLeS?
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again: defense. bonuses. are. broken. With the removal of the 25k rp quests, players have filled that void with 10k, 20k, and in some cases 50k rp bonuses from defending relic keeps. It attracts every single Hib on to the keep under fire so they …