Please
@beibhinn, remove kills spam limitation... It has no sense nowadays...
Aureola BloodWalker - Norseman - Shadowblade - RR11L2 - Lone Enforcer
Gottesklinge BloodWalker - Briton - Infiltrator - RR10L0
Goaum BloodWalker - Celt - Nightshade - RR5L0
Comments
Gottesklinge BloodWalker - Briton - Infiltrator - RR10L0
Goaum BloodWalker - Celt - Nightshade - RR5L0
https://www.granks.com/daoc/signature/char/e7I0A3ruDmc.jpg
https://www.granks.com/daoc/signature/char/IY0C9fELOGQ.jpg
I don't believe that is right. The modification seems to have happened right before the patch. There is another thread in which Carol mentioned they are looking into it. (that leads me to believe that it was unintentional and they are possibly trying to figure out what code change caused it).
Another example how the PN nodes on docks and also speed warp magically doubled in radius one day (no patch notes).
Recently expanded the radius of kill credits on midsummer ring from CK to zone wide...
https://www.daocutils.com/chimp/phatboi
If they adjusted x, y and z, and it affected 4 other things. Would they catch that with the amount of people actually testing?
Huehuaehue in "Bang Bang" 1v3+
Huehuaehue rr11 LE scout - retired
Personally doesn’t effect me but it’s a dishonest business practice we just can’t Yelp about it...
https://www.daocutils.com/chimp/phatboi
I know it'd be impossible to code but I'd still like to see it only show spam of those whom are even or greater in number to your group.
As a solo'r I don't think this was really effecting us too much. Maybe a person like Saki or another high level solo player, but overall I believe this was used more by solo's to avoid stealth zergs and other visi zergs.
Come to think of it, I actually think if you're caught cheating/banned at any point your spam should be in bold so everyone knows to come kill you.
there is videos all over postcount of people cheating and nothing is done, I think everyone would LOVE a public list of every time there is an in game ban to shame people and try to discourage them from doing it, but clearly they have no intention of losing a sub even if the person is cheating or not ;\
Huehuaehue in "Bang Bang" 1v3+
Huehuaehue rr11 LE scout - retired
Oh I agree... It is all wishful thinking. I am under no illusions that any of these things would even be considered.
I don't get many choices made by broadsword, [removed]
Huehuaehue in "Bang Bang" 1v3+
Huehuaehue rr11 LE scout - retired
Again, like we've stated already, these need to be appealed ingame and videos/screenshots emailed in. Posting on postcount does nothing except post it on postcount.
See Lea's posts here: https://forum.darkageofcamelot.com/discussion/comment/13095/#Comment_13095
and here: https://forum.darkageofcamelot.com/discussion/comment/13068/#Comment_13068
Broadsword Online Games
they seem way more concerned about losing a sub due to banning someone than losing a 100 subs to people who are fed up with playing against cheaters...
i would want to see a weakly announcement of BS of people who they banned for what reason, i think that would restore a lot of faith in them.
...
this week Tab Fren (anyone remember this ???
ttt for using illegal third party tools / 7 day suspension.
qqq for ingame harrasment / 3 day suspension
xxx for wallhacking / perma ban
yyy for rp farming / 7 day suspenion and rp reset to rr zero / accounts xyz, yxz and zyx were terminated as a result.
zzz for .... you get the meaning.
and in case you wonder what XXX to use, use the highest RR character on the account
https://www.daocutils.com/chimp/phatboi
Gottesklinge BloodWalker - Briton - Infiltrator - RR10L0
Goaum BloodWalker - Celt - Nightshade - RR5L0
anything that makes it harder to see IF there is action and makes the game feel dead is bad. making it harder to have no info about where to go or where not to go is bad. keep is under siege ? no deathspam ? do we have a chance to defend ? i'm not going there. people NEED feedback that has ALWAYS been there.
also swords only showing up for bigger encounters is BAD.
yeah sure it 'might' benefit some of the elite 8 mans, but is this what this game is about ?
i honestly don't understand why BS made these changes that only seem to cater for a very select few of elite groups. those groups will do good no matter what. if BS makes changes they need to benefit the largest group of players, not a few elite groups. for the average players these changes were bad.
How does it benefit elite 8 mans / groups? The big fish rely on spam to find the small fish.
It hasn't ALWAYS been like this.
Its new method is good for multiple play styles for different reasons and different times of the day - it also promotes active RvR where you need to actually roam rather than passive style of port-kill-port-kill-port-kill.
As long as this has lasted, i cannot assume otherwise...
it just makes you sit in the relic town because you think noone is out. giving the players the impression that nothing is happening and that the game is dead is NOT good.
like another change that happened a long time ago, no longer be able to do /who "zone name" which gave you an idea if a keep that was under siege had sufficient number of defenders to make a decision about whether to go and help defend or don't bother to go and feed rps. now way to many players just assume that there is not enough defenders and avoid going there to defend.
hell, while broadsword is at it, maybe they should remove the cups/hammers/trees from the map, remove the swords, remove the flames and remove guard spam from the keep or tower your guild owns... seems strait up in line with the rest of the situational awareness removal things they do...
Broadsword Online Games
Thank you so so much!!!!!
But..... as you always listen to the inner circle zergers and still do it... make it so the longer from the actual zone you are the coarse the information is.
ie. if at relic zone X was killed in EV by Y
ie. if at EV X was killed in the Ayres by Y
At least by having it like that you wont have 8 mans running down a solo fight as easy or a zerg by 100 running down a 8 man easy
https://www.daocutils.com/chimp/aufnymf
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