High level monsters that appeared in low-to-mid level zones
I was wondering what the story was on the new high level monsters that were scattered around the world after the patch (or if they were already there sometimes I had never seen them before). A few of the spiders in Camp. Forest, some warhounds and an npc in West Svealand, and some wee wolves in Gotar were orange to my level 50 bot. I checked all three of these locations this morning and all the high level stuff was gone. I know that there have been a few high-level creatures scattered around in low-level areas for years, but most have been non-agro except for the one in Salisbury Plains.
When these monsters were in place, some of the town quests became unexpectedly much more dangerous. When I encountered the first of these creatures while completing a Caer Ulfwych quest, things might have gone badly if I hadn't been playing a ranged class and clicked on one of the level 51+ spiders at long range. The quest at the house in West Svealand would probably have been impossible for an on-level character without a bot who could pull Helga and then survive several hits from a level 51+ warhound that was patrolling near the entrance.
If these creatures are part of upcoming content that somehow went live early with the patch, I would like to suggest moving the creatures a bit so that they won't interfere with the town quests before this content does go live.
When these monsters were in place, some of the town quests became unexpectedly much more dangerous. When I encountered the first of these creatures while completing a Caer Ulfwych quest, things might have gone badly if I hadn't been playing a ranged class and clicked on one of the level 51+ spiders at long range. The quest at the house in West Svealand would probably have been impossible for an on-level character without a bot who could pull Helga and then survive several hits from a level 51+ warhound that was patrolling near the entrance.
If these creatures are part of upcoming content that somehow went live early with the patch, I would like to suggest moving the creatures a bit so that they won't interfere with the town quests before this content does go live.
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Da fly family - 4501 4502 4503 4504 4505 4506 4508 4509
Da spider family - 441 442 443 444 445 447
Ywain 1 Mid - Carlingford Hib - Tullamore Alb - Dalton
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