opo66 wrote: »
@Kymatius this is not true. Ever figured why Mentalists don't have access to convoker? Could it be that they could charm a red pet and ML9 it? Did the devs think it would be OP and therefore gave them other MLs?
Oh, and a Minstrel with a ML9 Barguest? That would be fun I suppose.
Names wrote: »
Lol so you want to fight archers and assassins who are sojo and just zephyr and phase shift. If you think is a problem now it will just get worse. As now you wont be able to kill assassins because now they will be able to get away even more easily.
Kymatius wrote: »
I believe you are on point and slightly overdramatic with how devestating this would be on game play. Class balance, except for the stupid PBAE right now, has become a gear issue not an ability issue. This has been the underlying ignored issue since the Dragon Campaign. The amount of "everything" you can fit in a template; reverse procs, HoTs, buffers, arrogance charges, immunity's, etc., along with having capped bonuses to everything has made the RvR/class balance the toxic environment it is. Take away the gear, take away the set bonuses, take away all the absurd and you will finally get to a point of needing to fix abilities.
Yes you would have a serious increase in cheese combos but think about keep defense. This would lead to some seriously epic battles and brand new strategies of defending and attacking choke points. You would actually have to rely upon assassin's and archers utilizing their abilities to scout locations for a possible ambush.
I definitely see tons of crying and some rage quitting but the same could be said about the toning down of gear or the last pet changes. Although some rage quit a few came back. Point is you can't make everyone happy but EC did nothing for the community really and only pissed more people off. Perhaps adding in a bit of chaos may help calm the already volatile game environment.