Can we please cluster some of the BGs?
Hi,
What do you think about clustering some of the battlegrounds to improve population? Also maybe we can implement some sort of level scaling so if a BG is for lvls 39-49 all characters get a stat boost to a level 49 equivalent and con “yellow” for purposes of hit and damage bonuses.
What do you think about clustering some of the battlegrounds to improve population? Also maybe we can implement some sort of level scaling so if a BG is for lvls 39-49 all characters get a stat boost to a level 49 equivalent and con “yellow” for purposes of hit and damage bonuses.
Symonde (Cleric)
Symfriar (Friar duh)
Symsorc (Double duh)
Sympets (Theurg)
Symmond (Arms)
Some random mids and hibs
Symfriar (Friar duh)
Symsorc (Double duh)
Sympets (Theurg)
Symmond (Arms)
Some random mids and hibs
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1.125 and Endless Conquest is the current plan of action
Broadsword Online Games
Symfriar (Friar duh)
Symsorc (Double duh)
Sympets (Theurg)
Symmond (Arms)
Some random mids and hibs
Broadsword Online Games
RR12 Warlord Cleric
RR12 Warlord Minstrel
RR12 Warlord Necromancer
RR12 Perfector Heretic
@Sym scaling lowbies wouldnt make much sense I guess, because even an unexperienced player can reach lvl 50 in about 5-6 hours without any struggles. And most important, the level alone wont help you to compete. Daoc is heavily based around your armor / jewelery and uses.
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