SM/Cabby Nerf

Can we get some insight from anyone @Broadsword to shed light as to why the Spiritmasters Spec Lifetap is being nerfed, but the Cabalist's isnt?

The SM needs to spec higher, therefore the delve should be higher, currently the Cabalist can save nearly 150 points and actually have a higher delving lifetap. I understand the intercept nerf, but why can't the lifetaps stay the same? Or atleast level the playing field, and nerf Cabalist as well?
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  • Simple answer... It's Alb
  • I agree that there needs to be a rational explanation for this.
  • I agree that there needs to be a rational explanation for this.

    There does -- but I wouldn't hold yer breath....

  • edited November 2018 PM
    [edited - derailing]
    Post edited by Driralin on
  • @BurkleyRIP there is no rational other than Albs wanting it so it must happen.
  • @BurkleyRIP hijack another thread. We’re talking about a different subject here.
  • edited November 2018 PM
    Simple, because Darkness is a better line than Body.
    Post edited by Ylazul on
    Minstrel. Thane, Druid
    Heretic, BD, Animist
    Mauler
  • edited November 2018 PM
    BurkleyRIP wrote: »
    [edited - derailing]

    My guess is that Friars are a **** class for ST, and because Mid already has an AE stun you don't need to spend any points on.
    Post edited by Driralin on
    Minstrel. Thane, Druid
    Heretic, BD, Animist
    Mauler
  • Dark spec is way better than body cabalists so even post nerf SM is better...
    Symonde (Cleric)
    Symfriar (Friar duh)
    Symsorc (Double duh)
    Sympets (Theurg)
    Symmond (Arms)
    Some random mids and hibs
  • Sym wrote: »
    Dark spec is way better than body cabalists so even post nerf SM is better...

    Opinions vary, the question is why nerf NOW -- rationale -- not what is your opinion of a spec


  • edited November 2018 PM
    Ylazul wrote: »
    BurkleyRIP wrote: »
    What’s the rational explanation for albs needing a second st class and in turn mids being the only realm with access on only one class?

    My guess is that Friars are a **** class for ST, and because Mid already has an AE stun you don't need to spend any points on.

    [edited] AE stun is not free.

    Post edited by Driralin on
  • Yawn another Albs get more than mid thread.
  • edited November 2018 PM
    [edited]
    Post edited by Driralin on
  • I've already mentioned my concerns in this topic regarding the matter if any missed it:

    https://forum.darkageofcamelot.com/discussion/1420/pendragon-patch-1-125a/p2

    I've got no comments on it from @Broadsword since.

    Don't get me wrong, If a nerf happens, it happens, worst case scenario I respec my SM, or play my other toons and abandon it, if I really don't like it after whatever happens to a nerfed toon (this goes not just for SM).

    I've also suggested @Carol_Broadsword to simply detail the background of ANY balance changes now, or in the future, so the playerbase don't have to guess the reasons behind them, but could argue/accept it based on their viewpoint. At this point I am already happy if we get any sight on whats need to be changed by their opinion, and why. They surely have a reason behind any buff/nerf, I just miss sharing their visions with the community in balancing of the game, yet every other change they communicate pretty well actually.
  • Gavner wrote: »
    I've already mentioned my concerns in this topic regarding the matter if any missed it:

    https://forum.darkageofcamelot.com/discussion/1420/pendragon-patch-1-125a/p2

    I've got no comments on it from @Broadsword since.

    Don't get me wrong, If a nerf happens, it happens, worst case scenario I respec my SM, or play my other toons and abandon it, if I really don't like it after whatever happens to a nerfed toon (this goes not just for SM).

    I've also suggested @Carol_Broadsword to simply detail the background of ANY balance changes now, or in the future, so the playerbase don't have to guess the reasons behind them, but could argue/accept it based on their viewpoint. At this point I am already happy if we get any sight on whats need to be changed by their opinion, and why. They surely have a reason behind any buff/nerf, I just miss sharing their visions with the community in balancing of the game, yet every other change they communicate pretty well actually.

    I have to agree that its quite disturbing that no responses are made towards to player base (the ones who are paying the bills) I feel like the changes are derived from some salty players who happen to have their hand in the cookie jar, and simply want to see the change out of hopes in personal gain.

    Would be really nice to get some sort of developer to elaborate on some changes that simply do not make sense, or qualify as "balancing" or "fixing"..
  • On this subject i will just be lazy and repost what i said here https://forums.darkageofcamelot.com/discussion/1420/pendragon-patch-1-125a/p1
    Vrisslar wrote: »
    1. @Carol_Broadsword Any chance you could give a clue about the reason to nerf the Spiritmaster Lifetab while at the same time letting Cabalist keep theirs ? Cabalist with 45 body and some matter get both nearsight and AoE disease, it just seem more powerful then anything Spiritmaster can do with a Dark spec.

    2. Why was Cabalist as the only original pet caster given taunt on a pet again but nothing was given to Spiritmaster and Enchanter ? ( Unless i ofc missed something in the patch notes. )

    I still think an answer to this would be lovely.

    I might be wrong about the disease and nearsight part being stronger, i personally just prefer it to what a dark SM gets.
  • Honestly, some background on the balance changes would be nice, that's all. I just dont want ANY class (including Necros/stealthers/take a pick) go near extinction. Knowing the background or developer thoughts during balance changes just like their other changes would just help to understand / reason behind them.
  • Vrisslar wrote: »
    On this subject i will just be lazy and repost what i said here https://forums.darkageofcamelot.com/discussion/1420/pendragon-patch-1-125a/p1
    Vrisslar wrote: »
    1. @Carol_Broadsword Any chance you could give a clue about the reason to nerf the Spiritmaster Lifetab while at the same time letting Cabalist keep theirs ? Cabalist with 45 body and some matter get both nearsight and AoE disease, it just seem more powerful then anything Spiritmaster can do with a Dark spec.

    2. Why was Cabalist as the only original pet caster given taunt on a pet again but nothing was given to Spiritmaster and Enchanter ? ( Unless i ofc missed something in the patch notes. )

    I still think an answer to this would be lovely.

    I might be wrong about the disease and nearsight part being stronger, i personally just prefer it to what a dark SM gets.

    I can vouche for the nearsight plus disease combo being very strong. Plus being able to sick a ML9 fully buffed pet that can't be rooted/mezzed on someome is nice too. I may be guilty of getting kills that way without having to cast.
  • MoC life tap best in the game with intercepting pet. The 199 delve 90% return on life is where the problem is. Lower delve to reduce the amount life leeched. Brings it in line w/rest of the LT classes.
  • They have to spec higher therefore the delve should remain what it is.
  • So you think a high delve 90% life return has been balanced?
  • Keep in mind that patch still on pendragon, go on and test folks, send in feedback, arguing here about nerf and all that kinda stuff not gonna help much, please send your feedback about what you think that should be remove from the patch like tic st, still have time for.
  • Yeah the best thing to do would be to transfer over your SM's to Pendragon and test the lifetap. If the changes are significantly worse it could always be re-adjusted. I primarily agree with reducing the defensive rates of the SM pet, the intercept particularly.
  • Don’t forget to feedback the heretic changes, mainly giving them ST
  • The pet intercept rate is all anyone ever cried about the lifetap was never an issue.

    What I would like to see on an unrelated note is another class in Mid that can disease one is not enough Imo.
  • Higher spec should = higher return.

    Any class should work like that. I realize its not apples to apples, but if you're going to nerf a specific class, then i will agree with other comments @Gavner . Give reasoning behind it.

    The question ive seen asked is why for one and not the other. To get the 90% delve on SM you have to spec 47 into Dark (1127 points) - current 199 delve to be reduced.. but not reduce the amount of spec points required

    To get the 90% delve on caby is spec 45 into body (1034 points) - current 199 delve, not being reduced.
  • Sleepwell wrote: »
    Higher spec should = higher return.

    Any class should work like that. I realize its not apples to apples, but if you're going to nerf a specific class, then i will agree with other comments @Gavner . Give reasoning behind it.

    The question ive seen asked is why for one and not the other. To get the 90% delve on SM you have to spec 47 into Dark (1127 points) - current 199 delve to be reduced.. but not reduce the amount of spec points required

    To get the 90% delve on caby is spec 45 into body (1034 points) - current 199 delve, not being reduced.

    Maybe it has more to do with the pets and their abilities? SM/Cabby comparison pet wise is resulting in the 199 delve reduction? Purely speculation on my end, an analyses from the devs would clear it up.

    I suppose try sending the question in as a grab bag question as well, they might take the opportunity to answer it there.
  • Possibly @Amp_Phetamine , but the sm pets are getting knocked down a level as well. Just be nice to hear their perspective. From an outside viewer (i don't actively play an sm other that occasionally in the bg), it appears that the sm pet got a small nerf, the sm dark line took a nerf, while the caby jade pet got a boost and their body lifedrain wasnt touched.
  • Snaillyn wrote: »
    So you think a high delve 90% life return has been balanced?

    I think t6ons of things haven't been balanced and remain un-nerfed, the question is why this now...

  • Sleepwell wrote: »
    Higher spec should = higher return.

    Any class should work like that. I realize its not apples to apples, but if you're going to nerf a specific class, then i will agree with other comments @Gavner . Give reasoning behind it.

    The question ive seen asked is why for one and not the other. To get the 90% delve on SM you have to spec 47 into Dark (1127 points) - current 199 delve to be reduced.. but not reduce the amount of spec points required

    To get the 90% delve on caby is spec 45 into body (1034 points) - current 199 delve, not being reduced.

    Maybe it has more to do with the pets and their abilities? SM/Cabby comparison pet wise is resulting in the 199 delve reduction? Purely speculation on my end, an analyses from the devs would clear it up.

    I suppose try sending the question in as a grab bag question as well, they might take the opportunity to answer it there.

    Other than Sm warrior pet intercepting, which SM pets have always done <perhaps the rate is higher, seems so a bit, not a tone>, the pets are pretty useless
  • What is the popular spec for cabby, last time i played with one he sacrificed his pet for better stats or whatever that ish is. If we are talking solo spec vs group what one is more powerful? Someone who can literally debuff you to nothing almost insta mez close range, root, completely lock someone else down with a pet you cannot hit, and when you actually get on the SM his pet takes all the dmg. I dont think nearly as many people play cabby, let alone solo on one.

    I do not play either class, but I have ran into both solo and I dont even touch SM’s, where as a cab? Easy rps.

    GL
  • edited November 2018 PM
    The sm pet still intercepts, albeit that was reduced... pet nerf
    Sm pet mez reduction reduced ... pet nerf
    sm pet side stun duration reduced... pet nerf

    Both the caby and sm pets took a swingspeed nerf so thats a push.

    Caby jade pet buff - rear style chain that melee dehaste and follow up stun

    The level 47 sm delve took @ a 9% nerf on their lifetap, and again, i point out, the spec is higher than the caby's. saying it over and over again trying to understand their reasoning won't help i know. There are those who point out that sm/dark over caby/body is hard to compare. Thats why i believe you have to spec almost 90+ more spec points into dark to achieve the same amount of return (well.. before the patch that is... after, you will spec 90+ more spec points in dark to receive 9% less LT return comparatively)


    @Amp_Phetamine I may take your advice and ask in the grab bag to hopefully get a response.
    Post edited by Sleepwell on
  • edited November 2018 PM
    Snaillyn wrote: »
    What is the popular spec for cabby, last time i played with one he sacrificed his pet for better stats or whatever that ish is. If we are talking solo spec vs group what one is more powerful? Someone who can literally debuff you to nothing almost insta mez close range, root, completely lock someone else down with a pet you cannot hit, and when you actually get on the SM his pet takes all the dmg. I dont think nearly as many people play cabby, let alone solo on one.

    I do not play either class, but I have ran into both solo and I dont even touch SM’s, where as a cab? Easy rps.

    GL

    We can't do apples to apples. But we can get close. Let me give a scenario. My hunter and your scout. I want to spec my hunter 50 bc. You want to spec your scout 50 shield. Differences there, as there should be. But archery.. if i choose to spec 50 bc and to get the last powershot, i take archery to 45. Lets say you did go shield 50 but your archery needed 47 to get the last powershot, then your powershot damage was nerfed 9%, you'd ask why. Thats all i'm doing..

    Not trying to derail the topic. I think the discussion is productive. I was merely giving an example
    Post edited by Sleepwell on
  • Xyorman wrote: »
    Sleepwell wrote: »
    Higher spec should = higher return.

    Any class should work like that. I realize its not apples to apples, but if you're going to nerf a specific class, then i will agree with other comments @Gavner . Give reasoning behind it.

    The question ive seen asked is why for one and not the other. To get the 90% delve on SM you have to spec 47 into Dark (1127 points) - current 199 delve to be reduced.. but not reduce the amount of spec points required

    To get the 90% delve on caby is spec 45 into body (1034 points) - current 199 delve, not being reduced.

    Maybe it has more to do with the pets and their abilities? SM/Cabby comparison pet wise is resulting in the 199 delve reduction? Purely speculation on my end, an analyses from the devs would clear it up.

    I suppose try sending the question in as a grab bag question as well, they might take the opportunity to answer it there.

    Other than Sm warrior pet intercepting, which SM pets have always done <perhaps the rate is higher, seems so a bit, not a tone>, the pets are pretty useless

    Having played a SM in pre-lab days I can tell you if you left your pet on passive, it would intercept at a 90% rate, and after the ML9 nerf there was next to zero point to the pet other then sm rr5 for the heal
  • @Armarnidi
    Play some SM, it's aint 90%, and it got a nerf to 60% already which no one complained about as its reasonable.

    Let's be real, Warrior pet is a tank pet with high health, and intercept. It's used for that, even ML9 dmg is like 50-90 buff botted, and melee dps pet, well dies in a second. I would actually enjoy trading intercept to snare, its far greater to kite then stand in one place hoping for intercept, I wouldn't mind a redesign completely on the tank pet.

    Lifetap itself was always hell powerful ability to MoC with, and some ppl love to RA dump. Maybe the 90% return on spec and 60% on base both too much? Then nerf accordingly, nerfing the damage on one class is lazy, and solves 1% of the problem to create another.
  • Gavner wrote: »
    @Armarnidi
    Play some SM, it's aint 90%, and it got a nerf to 60% already which no one complained about as its reasonable.

    Let's be real, Warrior pet is a tank pet with high health, and intercept. It's used for that, even ML9 dmg is like 50-90 buff botted, and melee dps pet, well dies in a second. I would actually enjoy trading intercept to snare, its far greater to kite then stand in one place hoping for intercept, I wouldn't mind a redesign completely on the tank pet.

    Lifetap itself was always hell powerful ability to MoC with, and some ppl love to RA dump. Maybe the 90% return on spec and 60% on base both too much? Then nerf accordingly, nerfing the damage on one class is lazy, and solves 1% of the problem to create another.

    No, now intercept is no longer 90%, but it used to be, so its already been nerfed.
  • Armarnidi wrote: »
    Gavner wrote: »
    @Armarnidi
    Play some SM, it's aint 90%, and it got a nerf to 60% already which no one complained about as its reasonable.

    Let's be real, Warrior pet is a tank pet with high health, and intercept. It's used for that, even ML9 dmg is like 50-90 buff botted, and melee dps pet, well dies in a second. I would actually enjoy trading intercept to snare, its far greater to kite then stand in one place hoping for intercept, I wouldn't mind a redesign completely on the tank pet.

    Lifetap itself was always hell powerful ability to MoC with, and some ppl love to RA dump. Maybe the 90% return on spec and 60% on base both too much? Then nerf accordingly, nerfing the damage on one class is lazy, and solves 1% of the problem to create another.

    No, now intercept is no longer 90%, but it used to be, so its already been nerfed.

    Should be currently 75% to be nerfed to 60% following 1.125
  • @Broadsword @Carol_Broadsword @John_Broadsword

    You’ve got a lot of paying customers here who are very interested in a response on the subject at hand. Why isn’t anything even being acknowledged that something is even being reconsidered or modified?

    Can we get some developer insight? I’m sure it’ll help with this discussion.
  • edited November 2018 PM
    In the past we used to receive explanations as to why X changes were being made, I would love to hear input on all the nerfs.
    Post edited by Rulother on
  • Just regarding the spec level

    How do you save 150 points from 45 to 47? Looks like 93 points to me. And lets face it you want the 25 skill con/str in spirit. Then with high rr you can go for red spirit debuff and use the spirit baseline - so 46 skill darkness is a must have anyway. In the end the difference is 28 spirit vs 26 spirit but you also need MoF2 to cap out the lifetap. Honestly minimal difference. Not sure what to think about the damage nerf ...
  • Snaillyn wrote: »
    What is the popular spec for cabby, last time i played with one he sacrificed his pet for better stats or whatever that ish is. If we are talking solo spec vs group what one is more powerful? Someone who can literally debuff you to nothing almost insta mez close range, root, completely lock someone else down with a pet you cannot hit, and when you actually get on the SM his pet takes all the dmg. I dont think nearly as many people play cabby, let alone solo on one.

    I do not play either class, but I have ran into both solo and I dont even touch SM’s, where as a cab? Easy rps.

    GL

    I have not geared out my SM enough to comment on their solo ability; however, I have had the most success soloing on my Cabalist than my other Alb casters (Wizard and Sorc).
  • Snaillyn wrote: »
    What is the popular spec for cabby, last time i played with one he sacrificed his pet for better stats or whatever that ish is. If we are talking solo spec vs group what one is more powerful? Someone who can literally debuff you to nothing almost insta mez close range, root, completely lock someone else down with a pet you cannot hit, and when you actually get on the SM his pet takes all the dmg. I dont think nearly as many people play cabby, let alone solo on one.

    I do not play either class, but I have ran into both solo and I dont even touch SM’s, where as a cab? Easy rps.

    GL

    I have not geared out my SM enough to comment on their solo ability; however, I have had the most success soloing on my Cabalist than my other Alb casters (Wizard and Sorc).

    Currently, my CV SM is temp'd, and he runs PD 7 and a little bit of Aug Dex.. Obviously not 4L9 capped. However, I, on numerous occasions have solo'd 2-3 melee classes with ease. Whether or not I land a mezz is a bonus.

    I am not denying that the intercept ability needs some toning down, however, the spec lifetap should stay where its at. We spend the extra points for the higher spec, it needs to be recognized. If anything at all, Cabalist is the one that needs the nerf with having a higher delve, at a lower spec point.
  • Nightmare wrote: »
    Snaillyn wrote: »
    What is the popular spec for cabby, last time i played with one he sacrificed his pet for better stats or whatever that ish is. If we are talking solo spec vs group what one is more powerful? Someone who can literally debuff you to nothing almost insta mez close range, root, completely lock someone else down with a pet you cannot hit, and when you actually get on the SM his pet takes all the dmg. I dont think nearly as many people play cabby, let alone solo on one.

    I do not play either class, but I have ran into both solo and I dont even touch SM’s, where as a cab? Easy rps.

    GL

    I have not geared out my SM enough to comment on their solo ability; however, I have had the most success soloing on my Cabalist than my other Alb casters (Wizard and Sorc).

    Currently, my CV SM is temp'd, and he runs PD 7 and a little bit of Aug Dex.. Obviously not 4L9 capped. However, I, on numerous occasions have solo'd 2-3 melee classes with ease. Whether or not I land a mezz is a bonus.

    I am not denying that the intercept ability needs some toning down, however, the spec lifetap should stay where its at. We spend the extra points for the higher spec, it needs to be recognized. If anything at all, Cabalist is the one that needs the nerf with having a higher delve, at a lower spec point.

    I imagine you would have a difficult time reproducing that scenario at 50. There is such a large disparity between Cathal and NF that I wouldn't compare them.
  • Nightmare wrote: »
    Snaillyn wrote: »
    What is the popular spec for cabby, last time i played with one he sacrificed his pet for better stats or whatever that ish is. If we are talking solo spec vs group what one is more powerful? Someone who can literally debuff you to nothing almost insta mez close range, root, completely lock someone else down with a pet you cannot hit, and when you actually get on the SM his pet takes all the dmg. I dont think nearly as many people play cabby, let alone solo on one.

    I do not play either class, but I have ran into both solo and I dont even touch SM’s, where as a cab? Easy rps.

    GL

    I have not geared out my SM enough to comment on their solo ability; however, I have had the most success soloing on my Cabalist than my other Alb casters (Wizard and Sorc).

    Currently, my CV SM is temp'd, and he runs PD 7 and a little bit of Aug Dex.. Obviously not 4L9 capped. However, I, on numerous occasions have solo'd 2-3 melee classes with ease. Whether or not I land a mezz is a bonus.

    I am not denying that the intercept ability needs some toning down, however, the spec lifetap should stay where its at. We spend the extra points for the higher spec, it needs to be recognized. If anything at all, Cabalist is the one that needs the nerf with having a higher delve, at a lower spec point.

    I imagine you would have a difficult time reproducing that scenario at 50. There is such a large disparity between Cathal and NF that I wouldn't compare them.

    That was another aspect to the confusion as to why the nerf is happening. There cant be that many BG crybabies to make a difference in an entire class. There are an endless amount of toys in NF to counter-act the intercept, and/or the high delving lifetap. @Broadsword is talking like the SM is some sort of God among casters.
  • edited November 2018 PM
    Vrisslar wrote: »
    On this subject i will just be lazy and repost what i said here https://forums.darkageofcamelot.com/discussion/1420/pendragon-patch-1-125a/p1
    Vrisslar wrote: »
    1. @Carol_Broadsword Any chance you could give a clue about the reason to nerf the Spiritmaster Lifetab while at the same time letting Cabalist keep theirs ? Cabalist with 45 body and some matter get both nearsight and AoE disease, it just seem more powerful then anything Spiritmaster can do with a Dark spec.

    2. Why was Cabalist as the only original pet caster given taunt on a pet again but nothing was given to Spiritmaster and Enchanter ? ( Unless i ofc missed something in the patch notes. )

    I still think an answer to this would be lovely.

    I might be wrong about the disease and nearsight part being stronger, i personally just prefer it to what a dark SM gets.

    Shaman gets high level, 400 radius AOE disease for free, and Nearsight is in the Matter spec. A Body/Matter cab cannot debuff for other casters, you'd need a second Cab in Spirit for that.
    Post edited by Ylazul on
    Minstrel. Thane, Druid
    Heretic, BD, Animist
    Mauler
  • edited November 2018 PM
    Nightmare wrote: »

    That was another aspect to the confusion as to why the nerf is happening. There cant be that many BG crybabies to make a difference in an entire class. There are an endless amount of toys in NF to counter-act the intercept, and/or the high delving lifetap. @Broadsword is talking like the SM is some sort of God among casters.

    The lifetap went from being the highest practical spellcaster DPS to being on par with a 205/2.8 in DPS, before the 9% lifetap bonus damage. I'd agree that there needs to be some more consistency for the same spells across realms though. Body Cabs could also take a hit if they got a minor buff to the spec to make up for it.
    Post edited by Ylazul on
    Minstrel. Thane, Druid
    Heretic, BD, Animist
    Mauler
  • Ylazul wrote: »
    Vrisslar wrote: »
    On this subject i will just be lazy and repost what i said here https://forums.darkageofcamelot.com/discussion/1420/pendragon-patch-1-125a/p1
    Vrisslar wrote: »
    1. @Carol_Broadsword Any chance you could give a clue about the reason to nerf the Spiritmaster Lifetab while at the same time letting Cabalist keep theirs ? Cabalist with 45 body and some matter get both nearsight and AoE disease, it just seem more powerful then anything Spiritmaster can do with a Dark spec.

    2. Why was Cabalist as the only original pet caster given taunt on a pet again but nothing was given to Spiritmaster and Enchanter ? ( Unless i ofc missed something in the patch notes. )

    I still think an answer to this would be lovely.

    I might be wrong about the disease and nearsight part being stronger, i personally just prefer it to what a dark SM gets.

    Shaman gets high level, 400 radius AOE disease for free, and Nearsight is in the Matter spec. A Body/Matter cab cannot debuff for other casters, you'd need a second Cab in Spirit for that.

    Cleric gets stun for free....whats that gotta do with anything ?...............

    Spirit caba can debuff their own FREE baseline LT and get NS + disease, again dont see what that got to do with a spec nuke.

    If SM pet intercept is the problem then nerf that, why balance a spec nuke around it maybe being too strong with 1 out of 5 posible pets ?

    If the health return is the problem then nerf that, why nerf the damage potential of a spec nuke that other classes have the same of ?

    Whats next ? we nerf the dmg of the PBAE cause 1 out of 5 pets can intercept ?

    Im sure, pretty much all can agree on that atm intercept + LT can be silly, but that to me atleast dosnt justify making equally silly nerfs.

    Why does caba as the only one of the 3 original pet classes suddenly get taunt returned to a pet ? all 3 classes used to have taunt that got removed for some odd reason, but now caba needs it but the others dosnt ?

    Im sorry but to me this just looks like random buffing and nerfing with not much thought behind it.
  • Vrisslar wrote: »
    Ylazul wrote: »
    Vrisslar wrote: »
    On this subject i will just be lazy and repost what i said here https://forums.darkageofcamelot.com/discussion/1420/pendragon-patch-1-125a/p1
    Vrisslar wrote: »
    1. @Carol_Broadsword Any chance you could give a clue about the reason to nerf the Spiritmaster Lifetab while at the same time letting Cabalist keep theirs ? Cabalist with 45 body and some matter get both nearsight and AoE disease, it just seem more powerful then anything Spiritmaster can do with a Dark spec.

    2. Why was Cabalist as the only original pet caster given taunt on a pet again but nothing was given to Spiritmaster and Enchanter ? ( Unless i ofc missed something in the patch notes. )

    I still think an answer to this would be lovely.

    I might be wrong about the disease and nearsight part being stronger, i personally just prefer it to what a dark SM gets.

    Shaman gets high level, 400 radius AOE disease for free, and Nearsight is in the Matter spec. A Body/Matter cab cannot debuff for other casters, you'd need a second Cab in Spirit for that.

    Cleric gets stun for free....whats that gotta do with anything ?...............

    Spirit caba can debuff their own FREE baseline LT and get NS + disease, again dont see what that got to do with a spec nuke.

    If SM pet intercept is the problem then nerf that, why balance a spec nuke around it maybe being too strong with 1 out of 5 posible pets ?

    If the health return is the problem then nerf that, why nerf the damage potential of a spec nuke that other classes have the same of ?

    Whats next ? we nerf the dmg of the PBAE cause 1 out of 5 pets can intercept ?

    Im sure, pretty much all can agree on that atm intercept + LT can be silly, but that to me atleast dosnt justify making equally silly nerfs.

    Why does caba as the only one of the 3 original pet classes suddenly get taunt returned to a pet ? all 3 classes used to have taunt that got removed for some odd reason, but now caba needs it but the others dosnt ?

    Im sorry but to me this just looks like random buffing and nerfing with not much thought behind it.

    It exactly is...

  • Vrisslar wrote: »
    [leric gets stun for free....whats that gotta do with anything ?...............

    Why does caba as the only one of the 3 original pet classes suddenly get taunt returned to a pet ? all 3 classes used to have taunt that got removed for some odd reason, but now caba needs it but the others dosnt ?

    Im sorry but to me this just looks like random buffing and nerfing with not much thought behind it.

    The Cab pet can taunt, yes, but no Cab pet intercepts. The pets are all different.

    And the Cleric getting stun for free is irrelevant, Alb and Mid only have one AOE disease class and the Shaman gets that for free. Saying Cabs get DZ in Body is not much of a credit for the Body Spec. Darkness is much better.

    Minstrel. Thane, Druid
    Heretic, BD, Animist
    Mauler
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