Live Hot Fix Notes
A few hot and ready bug fixes and adjustments, mostly involving A Dragon's Curse campaign, are below! We'll have some more class-centric changes coming in the next week or two, so stay tuned and keep sending in your feedback!
Items
Doppelganger Shards and Magic Orbs can now be used anywhere, including the capital cities and housing zones.
This fix should also address the issue with stealth classes that could sometimes /use these shards or orbs and then stealth and not receive their items.
Nearsight cures will now only remove the nearsight aspect of the Golden Scarab's Vest proc and not the snare and shapeshift too.
The following Curse Chapter 9 set bonuses should now properly apply their respective ability upgrades (many of these have been fixed since before the new year but are being retroactively noted):
Bainshee
Eldritch
Spiritmaster
Sorcerer
Valkyrie
Wizard
Healer
Scout
Minstrel
Reaver
Several Curse Chapter 9 chestpiece and leggings icons have been corrected to display the appropriate armor slot.
Heal procs on Curse Chapter 9 armors should now all fire properly.
Necromancer Bloodlord's Armor should no longer drop as "tattered" from the Curse Chapter 9 instance.
Valewalker's set bonus has been increased from +33% to +66% additional absorption.
A Dragon's Curse Campaign
All realms Chapter 10:
Encounters now award area credit.
Please note that to receive area credit, players must be within the magical barriers that are active during the encounters.
These encounters will no longer grant credit to any battlegroups that are setup.
It is no longer possible to receive the glove reward without first completing Chapter 6's quest.
All realms Chapter 8:
Encounters now award area credit.
The countdowns between attack waves have been reduced from 30-300 seconds down to 30-60 seconds.
Albion Chapter 9:
Janus should always reset his encounter properly now.
Some of the normal mobs and Albion's 9.3 encounter have had their difficulties reduced to better align their difficulty with the Midgard and Hibernia versions.
All realms Chapter 7:
Encounters now all award area credit.
Please note that to receive area credit, players must be within the magical barriers that are active during the encounters.
Albion Chapter 7:
The barrier will now properly reset when the encounter is completed.
Albion Chapter 6:
Morella's ability to mesmerize has been removed.
Midgard Chapter 6:
The Dark Oracle and Dark Drakulv will no longer aggro as a group.
Hibernia Chapter 6:
The Glimmer Ghoul and Dark Glimmer have been relocated to alleviate line-of-sight issues.
Additional instructions have been added to direct players to the proper pathway upon clearing the second area in Aerus City.
Avriels have had their difficulty reduced slightly.